github solleo1989/SwitchCheatCodeManager v1.0.0
SwitchCheatCodeManager 1.0.0

latest releases: v1.0.2, v1.0.1
2 years ago

1.0.0 is the first release.

Features

  • Manage whole set of Switch cheats (under certain validation rules, not 100% correct. TODO)
  • Add new set of cheats by providing
    • Game name (i.e., Super Mario Odyssey)
    • Game ID - TID (i.e., 0100000000010000)
    • Build ID - BID (i.e., B424BE150A8E7D78)
  • Insert new cheat file by providing
    • Build Id - BID (i.e., B424BE150A8E7D78) and
    • Version Numer (i.e., 1.3.0)
  • Format each cheats file into a personal preferred standard (CAPITALIZATION)
  • Format cheat contents into a standard format: remove redundant spaces and new lines characters.
  • Support the new SubSection standards created by proferabg(https://github.com/proferabg/EdiZon-Overlay). Highly recommended, especially for lots of cheats scenarios! (For detailed information, please refer to his site.)
  • Support auto-scroll function: selecting cheat title (i.e., [Inf Health (ON)]) will scroll to corresponding area in the cheats file.
  • Display preview image for better looking and easy recognition.
    • Image file is located under each TID directory (i.e., ...\01003D200BAA2000\Pokemon Mystery Dungeon Rescue Team DX.jpg)
    • Image will be resized into 350x350, so better to prepare a rectangle image, or it might be streached.
  • Support direct overwrite once you have the output path set
    • It will automatically detect the output Atmosphere directory
    • Or you can manually set [output_folder] in the "config\settings.ini"

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