github sn4k3/UVtools v4.2.1

latest releases: v4.4.2, v4.4.1, v4.4.0...
7 months ago
  • UI:
    • Pixel editor:
      • (Add) Shortcut: Ctrl/⌘+E to de/activate pixel editor
      • (Add) Profiles (#604, #831)
      • (Improvement) Use DataGrid row header to show the operation count instead of process and store indexes for the objects
      • (Fix) Drawings and Text controls are not stretched to fill the available space to the right
    • (Improvement) macOS: Shortcuts Ctrl+0, Ctrl+R, Ctrl+F changed to use command key(⌘) instead of control key
  • (Improvement) Dynamic layer height, Lithophane, PCB exposure and Phased exposure: Use better performant HasNonZero instead of CountNonZero to check if there are any pixels to process
  • (Improvement) Update demo file with the newest version of the format and use SL1S printer instead
  • (Change) Extract file contents shortcut: From Ctrl+E to Ctrl+Shift+E
  • (Fix) Files with different resolution information from empty layers were generating wrong image creation for such layers (#833)
  • (Fix) Possible throw an exception about invalid roi when using Roi and/or masks under some tools
  • (Fix) Skeletonize memory leak
  • (Fix) System.NullReferenceException when accessing reallocated layers (#835)
  • (Fix) Unable to save profiles for "Light bleed compensation", "Phased exposure"
  • (Fix) PrusaSlicer printer "UVtools Prusa SL1S SPEED": Fix the display width and height, they were flipped
  • (Upgrade) AvaloniaUI from 11.0.7 to 11.0.9

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