- UI:
- Pixel editor:
- (Improvement) macOS: Shortcuts Ctrl+0, Ctrl+R, Ctrl+F changed to use command key(⌘) instead of control key
- (Improvement) Dynamic layer height, Lithophane, PCB exposure and Phased exposure: Use better performant
HasNonZero
instead ofCountNonZero
to check if there are any pixels to process - (Improvement) Update demo file with the newest version of the format and use SL1S printer instead
- (Change) Extract file contents shortcut: From Ctrl+E to Ctrl+Shift+E
- (Fix) Files with different resolution information from empty layers were generating wrong image creation for such layers (#833)
- (Fix) Possible throw an exception about invalid roi when using Roi and/or masks under some tools
- (Fix) Skeletonize memory leak
- (Fix) System.NullReferenceException when accessing reallocated layers (#835)
- (Fix) Unable to save profiles for "Light bleed compensation", "Phased exposure"
- (Fix) PrusaSlicer printer "UVtools Prusa SL1S SPEED": Fix the display width and height, they were flipped
- (Upgrade) AvaloniaUI from 11.0.7 to 11.0.9