github sn4k3/UVtools v3.2.2
v3.2.2 - Birthday release 🎁 (2 years old) 🥳

latest releases: v4.3.2, v4.3.1, v4.3.0...
2 years ago

Birthday release 🎁 (2 years old) 🥳

  • Settings:
    • (Add) Remove source file after automatic conversion (#444)
    • (Add) Remove source file after manual conversion (#444)
    • (Add) Average resin bottle cost: The average cost per one resin bottle of 1000ml.
      Used to calculate the material cost when the file lacks that information.
      Use 0 to disable this feature and only show the cost if file have that information.
      If this value is changed, you need to reload the current file to update the cost.
    • (Change) Move "Expand and show tool descriptions by default" to From General to Tools tab (Setting will reset to default)
  • File formats:
    • (Add) Property StartingMaterialMilliliters: Gets the starting material milliliters when the file was loaded
    • (Add) Property StartingMaterialCost: Gets the starting material cost when the file was loaded
    • (Add) Property MaterialMilliliterCost: Gets the material cost per one milliliter
    • (Improvement) Update MaterialCost when MaterialMilliliters changes (#449)
  • Raft relief:
    • (Add) Linked lines: Remove the raft, keep supports and link them with lines
    • (Improvement) Change the supports detection parameters to be more effective and precise on detect the starting layer
    • (Fix) Brightness percentage not getting updated
    • (Fix) Remove anti-aliased edges from Tabs
  • (Improvement) Core: Minor clean-up
  • (Fix) Issue repair error when 'Auto repair layers and issues on file load' is enabled (#446)
  • (Fix) UI: Selecting a object with ROI when flip is verically, will cause 1px up-shift on the preview
  • (Fix) macOS permission error due loss of attributes on the build script, WSL have bug with mv, using ln&rm instead

Don't miss a new UVtools release

NewReleases is sending notifications on new releases.