github sn4k3/UVtools v3.1.0

latest releases: v4.3.2, v4.3.1, v4.3.0...
2 years ago
  • Benchmark:
    • (Add) PNG, GZip, Deflate and LZ4 compress tests
    • (Change) Test against a known image instead of random noise
    • (Change) Single-thread tests from 100 to 200 and multi-thread tests from 1000 to 5000
    • (Improvement) Same image instance is shared between tests instead of create new per test
    • (Fix) Encode typo
  • Core:
    • (Add) Layer compression method: Allow to choose the compression method for layer image
      • PNG: Compression=High Speed=Slow (Use with low RAM)
      • GZip: Compression=Medium Speed=Medium (Optimal)
      • Deflate: Compression=Medium Speed=Medium (Optimal)
      • LZ4: Compression=Low Speed=Fast (Use with high RAM)
    • (Improvement) Better handling on cancel operations and more immediate response
    • (Fix) Extract: Zip Slip Vulnerability (CWE-22)
  • File formats:
    • (Improvement) Better handling of encode/decoding layers from zip files
    • (Fix) ZCode: Canceling the file load can trigger an error
    • (Fix) VDA: Unable to open vda zip files
  • Tools:
    • (Improvement) Allow operations to be aware of ROI and Masks before execution (#436)
    • (Improvement) Scripting: Allow save and load profiles (#436)
    • (Fix) Adjust layer height: When using the Offset type the last layer in the range was not taken in account (#435)
  • UI:
    • (Improvement) Allow layer zoom levels of 0.1x and 64x but constrain minimum zoom to the level of image fit
    • (Improvement) Update change log now shows with markdown style and more readable
    • (Fix) Windows MSI upgrade to this version (#432)
    • (Fix) Auto-updater for Mac ARM, was downloading x64 instead

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