github sn4k3/UVtools v2.4.7

latest releases: v4.4.3, v4.4.2, v4.4.1...
3 years ago
  • (Add) Computed used material milliliters for each layer, it will dynamic change if pixels are added or subtracted
  • (Add) Computed used material milliliters for whole model, it will dynamic change if pixels are added or subtracted
  • (Improvement) Round cost, material ml and grams from 2 to 3 decimals
  • (Improvement) Operation profiles: Allow to save and get a custom layer range instead of pre-defined ranges
  • (Improvement) PhotonWorkshop files: (#149)
    • Fill in the display width, height and MaxZ values for the printers
    • Fill in the xy pixel size values for the printers
    • Change ResinType to PriceCurrencyDec and Add PriceCurrencySymbol
    • Change Offset1 on header to PrintTime
    • Change Offset1 on layer table as NonZeroPixelCount, the number of white pixels on the layer
    • Fix LayerPositionZ to calculate the correct value based on each layer height and fix internal layer layer height which was been set to position z
    • Force PerLayerOverride to be always 1 after save the file
  • (Fix) Actions - Remove and clone layers was selecting all layer range instead of the current layer
  • (Fix) Redo last action was not getting back the layer range on some cases

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