- (Add) Tool - Redraw model/supports: Redraw the model or supports with a set brightness.
This requires an extra sliced file from same object but without any supports and raft, straight to the build plate. - (Add) Tool - Raft Relief:
- Allow ignore a number of layer(s) to start only after that number, detault is 0
- Allow set a pixel brightness for the operation, detault is 0
- New "dimming" type, works like relief but instead of drill raft it set to a brightness level
- (Add) Arch-x64 package (#104)
- (Fix) A OS dependent startup crash when there's no primary screen set (#115)
- (Fix) Tool - Re height: Able to cancel the job
- (Fix) Unable to save "Calibration - Tolerance" profiles
- (Change) Core: Move all operations code from LayerManager and Layer to it own Operation* class within a Execute method (Abstraction)
- (Change) sh UVtools.sh to run independent UVtools instance first, if not found it will fallback to dotnet UVtools.dll
- (Change) Compile and zip project with WSL to keep the +x (execute) attribute for linux and unix systems
- (Change) MacOS builds are now packed as an application bundle (Auto-updater disabled for now)
- (Remove) Universal package from builds/releases