github sn4k3/UVtools v0.6.0.0

latest releases: v4.3.2, v4.3.1, v4.3.0...
3 years ago
  • (Add) UVtools now notify when a new version available is detected
  • (Add) Mutator "Flip"
  • (Add) Mutator "Rotate"
  • (Add) User Settings - Many parameters can now be customized to needs
  • (Add) File load elapsed time into Title bar
  • (Add) Outline - Print Volume bounds
  • (Add) Outline - Layer bounds
  • (Add) Outline - Hollow areas
  • (Add) Double click layer picture to Zoom To Fit
  • (Improvement) Huge performance boost in layer reparing and in every mutator
  • (Improvement) Layer preview is now faster
  • (Improvement) Islands detection is now better and don't skip any pixel, more islands will show or the region will be bigger
  • (Improvement) Islands search are now faster, it will jump from island to insland instead of search in every pixel by pixel
  • (Improvement) ResinTrap detection and corrected some cases where it can't detect a drain
  • (Improvement) Better memory optimization by dispose all objects on operations
  • (Improvement) Image engine changed to use only OpenCV Mat instead of two and avoid converting from one to another, as result there's a huge performance gain in some operations (#6)
  • (Improvement) UVtools now rely on UVtools.Core, and drop the UVtools.Parser. The Core now perform all operations and transformations inplace of the GUI
  • (Improvement) If error occur during save it will show a message with the error
  • (Improvement) When rotate layer it will zoom to fit
  • (Improvement) Allow zoom to fit to print volume area instead of whole build volume
  • (Removed) ImageSharp dependency
  • (Removed) UVtools.Parser project
  • (Fix) Nova3D Elfin printer values changed to Display Width : 131mm / Height : 73mm & Screen X: 2531 / Y: 1410 (#5)
  • (Fix) Fade resizes make image offset a pixel from layer to layer because of integer placement, now it matain the correct position
  • (Fix) sl1: AbsoluteCorrection, GammaCorrection, MinExposureTime, MaxExposureTime, FastTiltTime, SlowTiltTime and AreaFill was byte and float values prevents the file from open (#4)
  • (Fix) zcodex: XCorrection and YCorrection was byte and float values prevents the file from open (#4)
  • (Fix) cws: XCorrection and YCorrection was byte and float values prevents the file from open (#4)
  • (Fix) cws: Wrong # char on .gcode file prevent from printing (#4)

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