Test build. Install with GrimDawnVR-Setup-0.3.5.exe (or update from 0.3.0 – 0.3.3 when the launcher offers it).
Controllers in the headset
- Your controllers are drawn in VR with SteamVR's own models (Index, Touch, Vive wands and others). F8 > Controllers turns them off.
- A short notice shows when a controller stops being tracked (out of view, switched off, standby).
Head-tracked sound
- Sounds stay in place when you turn your head: the game's listener now turns with the headset. F8 > Sound turns it off.
Player windows on your hand
- Item tooltips show whole on the hand, including items at the bottom of the inventory (they used to be cut in two between the hand and the floating panel).
- The bottom bar (skills, health and energy globes) is hidden while a menu is open, so it no longer shows behind windows and tooltips. F8 > Hand HUD > "Hide the bottom bar while a menu is open" brings it back.
- The window on the hand keeps its size instead of jumping.
Notes
- When a tooltip opens over where the bottom bar is, that part of it appears a moment (about 0.2 s) after the rest.
- If the game freezes with the GPU hanging, please send
%LOCALAPPDATA%\gdvr\gdvr.log. - From 0.3.0 or older: turn Detail Objects off in the game's graphics options while in VR (it can make the GPU hang with VR's wide view).