Release v4.1.0: Internationalization & Game Development
Vietnamese translations and Unreal Engine C++ expertise added to the skills collection
This release brings comprehensive Vietnamese language support for documentation and adds professional Unreal Engine 5.x C++ development guidance, expanding the repository's international reach and game development capabilities.
🚀 New Skills
🎮 unreal-engine-cpp-pro
Expert-level Unreal Engine 5.x C++ development guide
Comprehensive guide for developing robust, performant C++ code in Unreal Engine 5. Covers UObject hygiene, garbage collection patterns, performance optimization, and Epic Games' coding standards.
- UObject & Garbage Collection: Proper UPROPERTY usage, TStrongObjectPtr patterns, IsValid() checks
- Performance Optimization: Tick management, casting optimization, struct vs class decisions
- Naming Conventions: Strict adherence to Epic Games' coding standards (T, U, A, F, E, I prefixes)
- Common Patterns: Component lookup, interface implementation, async loading with soft references
- Example Code: Complete Actor implementation demonstrating best practices
Try it:
"Help me write a C++ Actor class for Unreal Engine 5"or"Show me how to properly use UPROPERTY in Unreal Engine"
📦 Improvements
- Registry Update: Now tracking 560 skills (was 559).
- Internationalization: Added comprehensive Vietnamese translations for all core documentation
- Documentation Structure: Reorganized Vietnamese translations from
docs/vi/todocs/vietnamese/for consistency - Translation Coverage: Vietnamese versions now available for README, GETTING_STARTED, CONTRIBUTING, FAQ, SECURITY, QUALITY_BAR, SKILL_ANATOMY, and more
👥 Credits
A huge shoutout to our community contributors:
- @Dokhacgiakhoa for comprehensive Vietnamese translations (PR #38)
- @junited31 for
unreal-engine-cpp-proskill (PR #39)
Upgrade now: git pull origin main to fetch the latest skills.