github shadps4-emu/shadPS4 v.0.12.5
shadps4 v0.12.5 - codename kyosan

latest release: Pre-release-shadPS4-2025-11-07-5ddabda2b8fd5bcba6a123974fb3291b6f772bde
15 hours ago

Some would say, "why a new release this early"? While releases came every 2-3 months before, the previous 0.12.0 release had an input change, which made multiple games unplayable, so we needed to patch it quite early. With that, some other interesting features and bugfixes came from development continuing as before, so enjoy. ;)

Core

-Fix divide by zero in kernel time
-Reverted controller change from 0.12.0 since it appears it breaks a lot of games
-Fix patches being applied multiple times redundantly
-Fix game arguments not being passed under a certain condition
-Simulate write-only file access with read-write access
-filesystem: return st_mtim in posix_stat (fixes RB4 / CUSA02901 DLC crash)
-ImGui: keep drawing when there's a pending change_layer

Libraries

-usbd: Implement usb backend system
-usbd: Emulated Skylander Portal Backend
-usbd: Add Infinity Base Backend
-usbd: Added Dimension Toypad
-Added get_authinfo
-HttpLib: Implemented a few more functions
-Initial font lib implementation
-Better return stub for sceNetPoolCreate
-Libkernel: Implement/stub some functions

GPU

-buffer_cache: smaller regions
-add null gpu notice
-Implement sceGnmDrawInitToDefaultContextStateInternal functions

Qt

-Remove Qt from emulator - Using lauchers from now on

Don't miss a new shadPS4 release

NewReleases is sending notifications on new releases.