github sfall-team/sfall v4.2.3
sfall 4.2.3

latest releases: v4.5.1, v3.8.51, v4.5...
6 years ago

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Changelog:

  • Fixed the timing of setting WORLDMAP, DIALOG, PIPBOY, INVENTORY, INTFACEUSE, and INTFACELOOT game mode flags
  • Fixed the execution of the timer event in global scripts
  • Fixed the palette and the movie playback in DX9 mode
  • Improved the functionality of create_message_window script function to support the newline control character \n
  • Removed TownMapHotkeysFix and DisplaySecondWeaponRange from ddraw.ini because there is little reason to turn them off
  • Added a fix for duplicate critters being added to the list of potential targets for AI
  • Added a fix for the playback of the speech sound file for the death screen being ended abruptly in some cases
  • Added a fix for the barter button on the dialog window not animating until after leaving the barter screen
  • Added a fix for the division operator treating negative integers as unsigned
  • Added a fix for trying to loot corpses with the 'NoSteal' flag set
  • Added an option to allow using the caret character ^ in dialog msg files to specify the alternative text based on the player's gender
  • Added options to draw a dotted line while traveling on the world map (similar to Fallout 1, from Ghosthack)
  • Added an option to display terrain types when hovering the cursor over the player's marker on the world map (from Ghosthack)
  • Added a flashing icon to the Horrigan encounter and scripted force encounters by default
  • Added new flags to force_encounter_with_flags script function
  • Added a procedure and macros for comparing unsigned integers to lib.math.h in the modders pack
  • Increased the maximum text width of the total weight display in the inventory
  • New script functions: string_to_case, set_terrain_name, get_window_attribute, set_town_title, message_box, div operator (unsigned integer division)
  • New hook script: hs_encounter

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