Changelog:
- Fixed broken
get/mod_kill_counterscript functions when ExtraKillTypes is enabled - Fixed the argument value of
dialogue_reactionscript function - Fixed getting perks and traits from the real dude_obj while controlling other critters
- Fixed the position of the items in active item slots after ending control of the critter
- Improved the fix for the removal of party member's corpse to prevent save file corruption. Now party member's corpse is removed in the same way as all other critter corpses
- Changed the engine functions for saving party member protos and removing the drug effects for NPC to be called after executing the
map_exit_p_procprocedure - Changed
create_message_windowscript function to be available when other game interfaces are opened - Removed DialogOptions9Lines from
ddraw.inibecause there is little reason to turn it off - Removed LoadProtoMaxLimit from
ddraw.ini. Now the proto limit is automatically increased when needed - Added a fix for party member's stats being reset to the base level when their base protos with the read-only attribute set are placed in the proto\critters\ directory
- Added a fix for NPC stuck in a loop of picking up items in combat and the incorrect message being displayed when the NPC cannot pick up an item due to not enough space in the inventory
- Added a fix to allow fleeing NPC to use drugs
- Added a fix for AI not checking minimum HP properly for using stimpaks
- Added a fix for NPC stuck in fleeing mode when the hit chance of a target was too low
- Added a fix to prevent fake perks from being added to all controlled critters
- Added a missing option for testing AllowSoundForFloats to the [Debugging] section of
ddraw.ini - Added a new 'dropping item on the character portrait' event to
HOOK_INVENTORYMOVEhook script - Added an ammo ini loader mod to the example mods in the modders pack
- Slightly increased the maximum text width of the information card on the character screen
- New script functions:
draw_image,draw_image_scaled,set_fake_perk/trait_npc,set_selectable_perk_npc,has_fake_perk/trait_npc