github sfall-team/sfall v4.1.2
sfall 4.1.2

latest releases: v4.5.1, v3.8.51, v4.5...
8 years ago

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Changelog:

  • Updated NPC combat control mod to work with BoxBarCount and prevent Marcus and non-biped critters from equipping armor when controlled by the player
  • Updated item highlighting mod to be disabled while in the loot screen
  • Changed the debug editor to require sfall debugging mode
  • Removed RemoveWindowRounding option because it doesn't affect anything

Original engine bug fixes and various features based on the work by Crafty:

  • Added a fix for Heave Ho! perk increasing Strength stat above 10 when determining the maximum range of thrown weapons
  • Added an option to display party member's current level/AC/addict flag on the combat control panel
  • Added a new value to DebugMode to send debug output to both the screen and debug.log
  • Added a new return value to HOOK_KEYPRESS hook script to override the pressed key

Various bug fixes and features based on the work by Mr.Stalin:

  • Fixed DX9 mode not showing movie subtitles properly when not using the hi-res patch
  • Fixed DisplayBonusDamage not being applied to Melee Damage stat on the character screen when BonusHtHDamageFix is enabled
  • Improved the functionality of ExtraSaveSlots to add sound effect when clicking on the navigation buttons
  • Improved the functionality of StartGDialogFix to fix a crash when calling start_gdialog outside the talk_p_proc procedure for talking heads
  • Added a fix for the exploit that allows you to gain excessive skill points from Tag! perk before leaving the character screen
  • Added an option to change the limit of how many protos per type can be loaded into memory at once, and improved the functionality of set_proto_data script function to be able to automatically increase the limit when needed
  • Added an option to skip the 'Move Items' window when taking items from containers or corpses and not holding down ItemFastMoveKey
  • Added an option to skip loading game settings from saved games
  • Added an option to fix the bug of using First Aid/Doctor skills when using them on the player
  • Added 4 new modes to metarule2_explosions function
  • New script functions: item_make_explosive, dialog_obj
  • New hook scripts: hs_useskillon, hs_onexplosion

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