Changelog:
- Fixed a bug in XPTable that could cause a hang when leveling up in some cases
- Fixed the critical hit messages of the right arm for some critter types
- Changed
add_mult_objs_to_invenscript function to allow adding more than 99999 instances of an object in one go - Added a fix to use 'English' as the fallback language directory for loading
credits.txt/quotes.txt - Added a fix for gaining two levels at once when leveling up from level 97
- Added a fix for the modulo operator treating negative integers as unsigned
- Added a fix to prevent integer overflow for the number of items in a stack in the inventory
- Added a fix to
COMBATDAMAGEhook to prevent instadeath critical hits for no damage - New script function:
reg_anim_animate_and_move