Changelog:
Various bug fixes based on the work by Mr.Stalin:
- Fixed an issue where the file IDs of additional game msg files were shifted when a file in ExtraGameMsgFileList was missing
- Fixed
obj_can_see_objscript function not checking if source and target objects are on the same elevation before callingHOOK_WITHINPERCEPTIONhook script - Added a fix for the display issue in the pipboy when a quest list is too long with UseScrollingQuestsList diabled
- Added a fix for the clickability issue of holodisk list in the pipboy
- Added a fix for multihex critters moving too close and overlapping their targets in combat
- Added a fix for AI not checking weapon perks properly when choosing the best weapon in combat