CustomHeadset v1.1.0
Change log
- A new FOV zoom option that does not create ripples like distortion zoom does
- The default distortion is now the same as the Essentia Zoom Out profile with a max FOV of 115x98
- Added 10bit dithering in the custom shader to allow HDR colors for applications that support it
- The custom shader has an option to correct the color temperature variations from the lenses
- A feature to disable an eye on the headset
- Added a driver uninstall button
- The eyes can be rotated to get more FOV at the expense of overlap, but it is extremely uncomfortable and can cause vision problems
- Improved latency settings
- GUI improvements to support variable maximum FOV