Install Instructions
- Don't manually install this! Use the Satisfactory Mod Manager!
For Users
- Satisfactory 1.2 (CL#491125) support
- You can now reset Mod Config Options to their default values in the UI (#364)
- Session Setting main categories are now sorted alphabetically (#406)
- The New Game creation flow no longer skips the "confirmation" final step when SML is installed, and should now reuse the base game's translation strings where they exist
For Mod Developers
Mod developers, be sure to read the guide we wrote to help you update your mods and modding environment!
https://docs-dev.ficsit.app/satisfactory-modding/latest/Development/UpdatingFromSml311.html
- Updated project
- Headers to CL491125
- Stubs to CL491125
- Stub definitions for mLiftConnection_Top and mLiftConnection_Bottom (#408)
- Gameplay Tags to CL491125
- Alpakit
- Creation and packaging of GameFeature mods
- You can now open the generic archive output directory while packing is still in progress
- Fix that dev launch/package settings were sometimes not saved across editor sessions (#418)
- Clean temp files generated during mod staging
- SML Functionality
- Content Tag Registry connects with the new vanilla gameplay tag system
- Hooking
- Fix for redirect hooks not working on expressions of class type by (#410)
- Fix sender colors in scripted chat messages (#416 #420)
- Fix race condition during game instance module initialization (dbc3463 )
- Access Transformers
- Duplicate access transformers are now ignored (#412)
- Updated to .NET 8 and Harmony 2.4.2
- Example Mod
- Migrated to be a Game Feature mod
- Example Trinket properly using Panini Projection
- Updated to 1.2 child input context registration system
- Example Level lighting setup now matches the base game level
- Editor
- SML binaries are now built from Linux
Full Changelog: v3.11.3...v3.12.0