- Runs on Intel Macs now, not just Apple Silicon. The macOS download is a
universal build, so ShelvesHub launches natively on any Mac. - Optional boot animation. Turn it on to play a short Deck Shelves startup
animation when the Steam gamepad UI launches — it uses Steam's own startup-movie
feature. A Deck-native 1280×800 cut and a 1080p desktop cut ship, and the right
one is used for your device; the animation is placed under every startup-movie
name Steam might use so it takes effect whatever your device. Toggling it shows a
Restart to apply button (the movie is replayed when Steam restarts). Off by default. - Shelves stay in the gamepad UI (experimental desktop toggle). On macOS and
Windows the host now hosts your shelves only while Steam's gamepad / Big Picture
UI is on screen, not in the plain desktop client where they don't belong. A new
experimental toggle lets you opt back into the desktop client if you want it. - Automatic black-screen recovery. If the Steam interface ever collapses, the
host now runs a recovery step made for your system — restarting the Steam Deck's
Gaming Mode session, or bringing Steam back into Big Picture on macOS and Windows. - Sturdier settings across versions. Running different ShelvesHub versions on
your machines no longer risks losing a setting the older one didn't know about. - The site now shows release notes and the full feature list in Portuguese too,
switching live with the existing language toggle — automatically falling back
to English for anything not translated yet. The README, changelog and every
guide page also now have a Brazilian-Portuguese version, linked from each
English page. - Runs on Linux ARM64 (aarch64) now. There are native ARM64 downloads for
SteamOS and Linux, and the installer picks the right one for your device
automatically — the x86_64 downloads are unchanged. Self-update also stays on
your architecture, so an ARM64 machine never pulls an x86_64 build by mistake.
(Steam Frame support is still being validated on real hardware.)