Fixed
- Filter tab gamepad navigation: filters inside the shelf editor were unreachable via gamepad. Two causes fixed — (1)
FilterSectionAccordionwrapped both the accordion header and its expanded content in a singleFocusablewithonOKButton, which intercepted OK and blocked navigation into child elements; the toggle and content are now separate nodes so D-pad can reach the dropdowns and buttons inside. (2)FilterEntrywas rendered inside aField'sdescriptionprop, which is not part of the gamepad navigation tree; it is now rendered directly.