github samuelit0davila/fifa-street-pc-port v0.4.0-experimental
v0.4.0 Experimental

17 days ago

This update focuses on faster installation, easier updates and a more complete launcher, alongside the rendering and compatibility fixes tested during development.
Installation and updates

Faster installation with precompiled binaries for the verified FIFA Street build. This installer does not require Visual Studio, compiler downloads or local game compilation.
New installations still require your own FIFA Street Xbox 360 ISO.
To update, select your existing installation folder containing Game and GameData. The installer automatically switches to UPDATE FIFA STREET, without extracting the ISO again.
Updates preserve saves, extracted game data, launcher preferences and the existing runtime configuration.
Update files and original module hashes are verified before replacement. Previous binaries are backed up; handled errors or cancellation trigger restoration.
Clearer installation/update instructions and improved folder browsing.

Launcher

Game language selection: English, Spanish, French, German and Italian. All five languages were tested successfully.
New first-run defaults: Direct3D 12, fullscreen, 2x internal resolution, FXAA Extreme, native 2x MSAA, VSync off and D3D12 VRR/tearing on.
Initial output resolution and refresh rate follow the primary display. Existing saved settings are retained.
Improved wiring of launcher options to runtime settings.

Runtime and compatibility

Rendering, synchronization and frame-pacing improvements for the tested Direct3D 12 and Vulkan configurations, while retaining Full Readback for compatibility.
World Tour module function-boundary correction, validated with code-generation checks, copy-routine tests and gameplay testing.
Module-path lookup and registration diagnostics improvements.
Source/build fixes covering Windows patch line endings and Windows resource-compiler compatibility.

Credits

Special thanks to Emran_Ahm3d for investigating and contributing fixes concerning patch line endings, module registration, game-data discovery, FootballCompEng function boundaries and resource compilation. Credits are included in the installer, launcher and project documentation.
Compatibility and limitations

Only game builds matching the three verified original module hashes are supported by this precompiled installer. A PAL/NTSC label or shared title ID alone does not guarantee compatibility.
This remains an experimental release. Performance depends on hardware, drivers and settings; higher internal resolutions do not guarantee 60 FPS. Disabling VSync does not by itself unlock the game's simulation rate.
Update rollback handles errors and cancellation; automatic recovery from power loss is not provided.
Tested successfully on the development system and by Samuel. A separate clean Windows test has not been confirmed.
Additional source improvements to game-data discovery error handling are present in the repository but require rebuilding the main executable; they are not claimed as changes in the bundled executable.

FIFA Street, game-derived binaries, artwork and third-party components retain their respective rights and licences. The project's MIT licence applies only to original project code and does not establish redistribution rights for game-derived binaries.

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