github s0liton/RommPS v1.2.0

3 hours ago

Update RommPS and open it once. It updates everything else. This release packs a significant set of new features.

New

  • Saves come down as soon as a game finishes downloading, so it's ready to play.
  • Save states only come down to an emulator that can load them.
  • Save syncing can now be toggled off if you want RomM just for games, or pick per platform: saves and states, saves only, or off.
  • Home has Conflicts, Activity (what synced and why) and Tracked saves. Each game has its own saves view, with restore.
  • Settings is organized by platform: its emulator, folders, save sync and settings in one place.
  • GameCube saves keep the form RomM has them in: a zip, a single .gci, or a whole memory card. Other saves on a card are left alone.
  • Porpoise is supported, including its save states. SwanStationPS5 and PS5NES are offered too.
  • Settings > Diagnostic bundle, for bug reports and troubleshooting.
  • Hold Options to close RommPS gracefully, avoiding any weird behaviors that you often see when hard closing homebrew apps.
  • Newer theme in Web UI to pretty it up.

Fixed

  • A save or state deleted from the console comes back from RomM.
  • Older saves from before RomM's save slots now reach the console.
  • A blank PS1 memory card from RomM never replaces one with saves on it.
  • Games in folders download with their file names.
  • Notifications say what moved and for which games, and every download says when it's done.
  • Several overall optimizations in image fetching, game downloading, and sync logic.

Good to know

  • RomM's web player and the PS5 emulators don't always use the same core. A state only comes down where it can load. If you have a state that won't load, check the emulator.

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