github ryceg/Eigengrau-s-Essential-Establishment-Generator v2.5
2.5 "What A View!"

latest releases: 2.9, 2.8.13, 2.8.12...
3 years ago

Added

  • Artwork by Juho Huttunen
  • Paper watercolours in DMG style by /u/FlamableConcrete
  • Two column style
  • Some auto-updating elements
  • Goblins
  • Castles
  • Dungeons
  • Prisoners
  • Sieges
  • Infinite breadcrumbs
  • Hover information for settlement size
  • Description of racial makeup to the start page.
  • Ability to edit dominant gender
  • Customers and expanded relationships
  • Relationships between buildings and NPCs
  • Added race in dropdown NPC creation tool in the toolbox.

Changed

  • Equality slider has changed; previously 0 was a completely matriarchal society, 50 was perfect egalitarianism, and 100 was patriarchal. Now, there is a dropdown for which gender is the 'dominant' gender, and 0 is sexist with 100 being perfect egalitarianism.
  • Changed the function that generates initial buildings to test for whether a person with the corresponding profession lives in the town (don't flip a coin to see if there's a bakery when you've already got a concrete answer of whether there's a baker!)
  • Population definitions for villages, towns, and cities have been increased.
  • Fixed some bugs introduced in the last update.
  • Bug fixes for Tippy on profiles
  • Fix tavern material being [object Object]
  • Alchemist bugs
  • Fix creating new faction.
  • Fix some slider bugs.
  • Fix tavern material bug.
  • Put patreon supporters list in a table.
  • Improvements to onboarding process and tutorial.
  • Formatting improvements in town edit
  • Fixed empty headers sometimes appearing in shops

Removed

  • 'Return' option in profile pages has been removed to force navigation through the breadcrumb.

Known issues

  • Sliders are still very bugged. We know.
  • Tippy not being used in Settings menu
  • Still no consistent style language between links that take to new page, append, or replace existing content
  • Spymasters still sometimes live in abject poverty.
  • Sticky heading does not span the entire width on some viewports
  • NPC profiles still break on refresh
  • Changing town name still does not update establishments
  • Two column layout sometimes slices tables in half

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