This release is going to be the last "stable" while we undergo a rather hefty refactoring- I will update the release notes with a permalink to the Vercel release that will always work, for those that don't want to lose their towns in future updates.
Notably, this release features a bunch of artwork generated by Dalle2.
Added
- Fancy new link animation
- Images generated via DallE2 for every building and faction type
- Ability to export pantheons during the export process
- Native share menu for iOS & Android
- Explanation tooltip for the politics and economic ideologies
- Confectionary shops (thanks, dcorriveau!)
- Added a terminal warning when on Windows to fix a common issue when installing.
- 🎲 favicon!
- Added a create building button to the detailed town page.
- Added a dockerfile for ease of dev setup.
Changed
- Fixed a rather pesky and persistent bug where changing racial or religious weights would not be reflected in the town.
- Fixed a bug where popups on the town editing page would not fire after the first interaction.
- Made the banner text a little easier to read.
- Fixed an issue where smithies and guardhouses could not be created on roads (thanks, Saxeen!)
- Fixed the alchemist not showing consumables
- The catchphrase button now can fire on any page.
Removed
- ENnies related stuff
- Removed dead code for createTownBiome
- Started the process of removing getters and setters. Down with object oriented, long live functional programming!
Known Issues
- If you navigate back to a page with an image then it won't load the image. This was present in 2.8, and nobody noticed. Oh well.