github ryceg/Eigengrau-s-Essential-Establishment-Generator 2.4
Kitchen Sink

latest releases: 2.9, 2.8.13, 2.8.12...
3 years ago

Wow! So uh, there's a lot in this release.

2.4

Added

  • PRNG by default, taken from the URL's location hash (everything after the #, incl. the hash)
  • URL seeds following the gfycat naming convention of adjective+adjective+animal
  • Tutorial
  • Fletchers
  • More meat in the butcher
  • Additional text
  • Indefinite article support
  • NPC debt- creditors, debtors, and curtailed hoarding of wealth.
  • Temporary highlighting of newly created building
  • Gender equality description, minor mechanical effects
  • Option to disable 'realistic' gendered occupations
  • NPC religion
  • NPC relationships generator (previous was primitive, based off the Life Events function)
    • Includes friends, drinking buddies, exes, old flames, neighbors, acquaintances, and secret crushes
  • NPC professions will generate relevant associations i.e. butlers will usually have an associated employer.
    • This is an ongoing project, which will help make towns feel like living, breathing entities.
  • Baked good generator

Changed

  • Updated dependencies
  • Tooltips use dotted underline instead of bolding text now
  • Fixed Sugarcube & TweeGo install links
  • Building list is now alphabetically ordered
  • Fixed some bugs with roofs
  • Minor bug with factions fixed
  • New background
  • Reduced file size slightly
  • Relationships chart on NPC page now includes race, occupation, and the reciprocal relationship
  • Communism, syndicalism, and alternate economic and political ideologies have been rebalanced to be much rarer.

Known issues

  • toUpperFirst() is sometimes not defined on the NPC profile page
  • NPC partner's finances are totally separate, leading to amusing issues with spy masters living in abject poverty

v2.3 (which was never released, so count this as v2.4, too)

Added

  • Generic structure creation function
  • Deployment overhaul (thanks, Glinkis!)
  • Link to Discord in the sidebar
  • Link to Github Repository in the sidebar
  • Tailors
  • Bakeries
  • Florists
  • Butchers
  • Cobblers
  • Barbers
  • Taxation
  • Living standards
  • Daily wage
  • Over 300 new professions
  • Profession descriptions
  • Generate a crewmember function for ships
  • Riddles
  • Druid and Clergy factions
  • Over 100 new prefixes and suffixes for town name generation
  • Physical traits based on body parts
  • 10 new potential life events
  • Expanded Family Trees
  • Blacksmith Plothooks
  • Temple Blessings
  • Tavern Unique Features

Changed

  • Plain text title to banner
  • Buildings can share streets
  • Grouping of buildings is now done via street then type of building.
  • Bug fixes for Mountain scenarios
  • Dock ship descriptions expanded
  • Market vendors no longer persist between different markets
  • Minor UI Rework
  • Button reskinning
  • Minor temple readout reformat
  • Minor Brothel readout reformat
  • Minor Tavern Reformat
  • Share button in sidebar
  • Main Shops output rework
  • New entertainers in tavern
  • Blacksmith current projects now reflect the blacksmith's skills
  • Tons of bug squashing

Removed

  • Dead code
  • Non-poster based plothooks from the tavern

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