github rster2002/ed-journals 0.5.0
Version 0.5.0

latest releases: 0.13.0-rc.2, 0.12.4, 0.12.3...
2 years ago

What's Changed

This update largely focusses on stability: adding missing variants and models and overal making it a lot less likely for there to be parse errors due to missing data. State also again got some love with some changes to how input for exobiology predictions is constructed which should make it easier to use in more scenarios and state overal just tracks a bit more stuff.

Change log

  • Added base species exploration values.
  • Added more remaining matches for species color variants except the ones tracked in #68
  • Added missing 'PlanetAnomaly' planet signal type.
  • Added BBlueWhiteSuperGiant and GWhiteSuperGiant star classes.
  • Added Engineer enum which is now used in some log models.
  • Added ids to some models. This is still an on-going effort which is tracked in #69
  • Added grade_storage_limit method to MaterialGrade model.
  • Added the remaining module blueprints.
  • Added remaining commodities and fixed some incorrect matches.
  • Added more variants to the Superpower model.
  • Added Lawless variant to the SystemSecurity model.
  • Special cases have been added for some ShipModule grades which should now correctly reflect the in-game grades.
  • Expanded what is tracked by state and made some changes.
  • Changed how exobiology input is constructed.
  • StarClass and StarLuminosity now implement the Display trait.
  • DistanceLS has been split into LocalDistance and GalacticDistance.
  • Gravity model has been moved to the galaxy module.
  • CommitCrimeEventType has been renamed to Crime and moved to the civilization module.
  • Renamed FactionHappiness::Content to FactionHappiness::Discontent to align with the in-game texts.
  • Make some small changes to help with interoperability with other tools.

Full Changelog: 0.4.0...0.5.0

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