- Added: Updated Sfall to 4.4.9.1 to fix an issue that could cause a crash with a Mariposa red force field.
- Added: Quest log entries for repairing the Power Armor and delivering Pulse Grenades to Sophia at the Brotherhood.
- Fixed: Caravan job travel time now matches the original Fo1 times (3 days to Necropolis and Junktown, 4 days to Boneyard, 7 days to the Brotherhood).
- Fixed: If the player knows about Razors holodisk, he can now ask about it again later if he doesn't have it yet in his inventory.
- Fixed: Incorrect PID in Apprentice/Journeyman Knight protos
- Fixed: Killing Gizmo would make the town believe that Killian died (this was already hotfixed earlier).
- Fixed: Leon in the Hub wouldn't kick the player correctly out of Hightower's estate.
- Fixed: The Junktown guards after taking down the Skulz had some path finding issues after combat ended.
- Fixed: Lots of untranslated lines in the german language mod have been translated.
- Tweaked: New game start time is now always 07:21 in the morning, like in the original.
