New Features
- New navigation: LB/RB switch screens through a floating nav bar, screen tabs move to the triggers, and the nav ring's pages are configurable
- Revamped haptic feedback: crisp device click and thud effects in place of vibration buzzes, adjustable strength, and distinct cues for each action
- Music player on the quick panel with RomM playlists and game soundtracks
- Friends list moves to the quick panel
- Redesigned in-game menu with a side panel that collapses to icons
- Save Sync screen redesign; on dual-screen devices the second screen shows the highlighted game's play history
- Lock screen can show the running game's art or a mosaic of your library
- Library: switch platforms with the triggers and jump to a letter from an A-Z rail
- Collections redesigned, and they can drive the second screen
- DuckStation save sync on AYN, Retroid and Ayaneo devices
Improvements
- More reliable save sync: your save is backed up before every overwrite, and conflicts between devices are settled by the server
- Delete Download keeps saves and states that exist only on this device
- Artwork picker in one tabbed view with a revert option
- Close Emulator on Return now defaults to off
Bug Fixes
- Fix save conflicts appearing after sessions where nothing was saved
- Fix GameCube saves restoring outside the folder Dolphin reads (#474)
- Fix cross-emulator save restores landing in the wrong folder (#475)
- Fix PS2 memory cards on SD cards not being found
- Fix waking the device restarting a running built-in game
- Fix Dolphin running too fast after boot on some games
- Fix Switch updates and DLC not matching their game
- Fix recently played showing disabled platforms (#462)
- Fix hack and translation folders not finding their platform (#466)
- Fix taps on dashboard save states acting on the wrong slot (#473)
- Fix Android apps removed from RomM staying linked (#472)