Bug Fixes
- Folder-based saves (Switch BotW/TotK, PSP, PS2) now capture all files including hidden ones, fixing partial uploads (#215)
- Per-device save counter no longer climbs every reconcile when the same game is registered under multiple emulators
- Queued save uploads survive OOM kills and resume from where they left off
- PSP saves now extract the title ID from the ROM when it isn't cached in the database yet
- Stalled save-sync sessions on the server no longer get retried forever
- Failed queue rows no longer block retries of new items
- External emulator save paths in the platform settings display now expand
{package}correctly (#215) - PCE-CD now routes to the correct built-in core (Beetle PCE with CD support) instead of the HuCard-only SuperGrafx core (#218)
- Multi-disc games launched via
.m3unow load correctly when the path comes from a FileUriString extra (#220, thanks @jbripley) - Screen capture permission no longer prompted on every launch when LED screen-color sync is disabled (#219, thanks @jbripley)