github rive-app/rive-android 9.9.4

latest releases: 10.5.3, 10.5.2, 10.5.1...
14 months ago
  • Drop the ColumnLimit to 80 for clang-format 74b58c1
  • fix: incorrect parameter method overloading on play 20c9cb4
  • Fallback Fonts Fix f3e4b39
  • fix: nested artboards advancing c379190
  • Improve batching for interior triangulation draws 492c7ba
  • Unreal Runtime into Mono b3a0f6e
  • Fix runtime joystick with layout position b74d3dc
  • add bones and joystick bindable properties 9cab8af
  • fix missing data bind path crash f89028d
  • add support for listeners on layout components 1e4f2e0
  • Optimize atomic rendering for input attachments b37d62f
  • Prep for rhi f1c444b
  • Nnnn fix databind state machine shared data context a2acc29
  • Implement isHidden in DrawableProxy f080ae7
  • use shared data context between artboard and state machine d9f6620
  • Fix Apple runtime crashes on Macs with non-Apple-Silicon GPUs 9ab79ae
  • Drag and drop into layouts without Cmd modifier e05931b
  • Layout misc fixes 304ece7
  • Download python-ply inside of premake 7078508
  • enable all viewmodels as source for a condition 500cdba
  • Calculate LOD ahead of time for image paints 0da2012
  • Premultiply clear colors 284ff89
  • add enum bind core property 97070b1
  • Rename InterlockMode::depthStencil to InterlockMode::msaa b2af14c
  • add missing dirty flags 38e010e
  • Fix layout animation not cascading bb17fc7

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