- fix for unexpected triggered events
#7226
- use world bounds for coarse grained collision test
#7286
- Improve capture for lambda to ensure the correct surface is released
3d9793f
- Use unique_ptr in import stack.
3342e73
- Fail early with bad blend modes.
d4c51e4
- Fix warnings about invalid toolsets
4cb28b4
- validating core objects property keys on load
f7a2791
- Make ContourMeasure more robust
fc72438
- initialize seed with chrono
8e657f4
- Simple libjpeg
20889cc
- Fix shader compilation on UE4
c0e132f
- Fix degenerate gradients with co-located stops
f8e7cd2
- defined GLSL_DRAW_IMAGE_MESH for ios as well
51d4a47
- Fix un-antialiased rendering on Qualcomm
5fdf597
- Fix SIMD crash when running in a C++14 context
6726ae9