github rive-app/rive-android 9.3.6

latest releases: 10.4.4, 10.4.3, 10.4.2...
16 months ago
  • fix for unexpected triggered events #7226
  • use world bounds for coarse grained collision test #7286
  • Improve capture for lambda to ensure the correct surface is released 3d9793f
  • Use unique_ptr in import stack. 3342e73
  • Fail early with bad blend modes. d4c51e4
  • Fix warnings about invalid toolsets 4cb28b4
  • validating core objects property keys on load f7a2791
  • Make ContourMeasure more robust fc72438
  • initialize seed with chrono 8e657f4
  • Simple libjpeg 20889cc
  • Fix shader compilation on UE4 c0e132f
  • Fix degenerate gradients with co-located stops f8e7cd2
  • defined GLSL_DRAW_IMAGE_MESH for ios as well 51d4a47
  • Fix un-antialiased rendering on Qualcomm 5fdf597
  • Fix SIMD crash when running in a C++14 context 6726ae9

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