- Skip non-finite vertices in GrTriangulator
#7235 - Fix an assert in contour_measure.cpp
#7210 - fix follow path not working with path as target and shape with 0 opacity
#7155 - Fix ios analyzer
10d1ae3 - fix advancing nested animations
7d1d4b0 - remove harfbuzz flag
2e23eca - Don't defer path update if Shape has a dependent skin
6ed3f8b - Add strokes, gradients, and blend modes to path_fuzz
df1c51f - Wasm fallback and min safari version
788a3be - Add a "path_fuzz" mode to the PLS fuzzer
60307b8 - Add static/dynamic runtime config based on actual target config.
8a3251b - fix state machine advanceAndApply
6dc26a3 - Xxxx support target align from position
59f24fe - Handle NaN in PLS paths and transforms
31475af - GameKit on Windows
7539557 - initialize audio manager only if an instance needs it
025687b - Work around a GLSL compiler bug on Pixel 8
cbacad2 - Update GrTriangulator to skia:c2a399a74da523ec445f1202367764d04b5df2ec
ef69253 - Fuzz atomic and msaa PLS modes
650853a - Add required descriptor to avoid crash when creating a new RTV
7a5cd1e - Fix edge cases in PLS stroke thickness
bd73105 - Start a simple animation fuzzer
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