- Working on option C for update cycle
b8eb9a2 - new arithmetic data converter that uses a viewmodel as input
35718da - Unreal build use build rive.sh
d80f335 - default data converters runtime
0a3531b - LayoutComponent updates properly when scaleType changes
4ebbefb - fix data enum importer
edf371d - Fix marking nested artboard layout dirty
141b6dd - add feather property
76bd1c5 - Pass scaleType down to sizeable children
4564361 - don't expose yoga includes
7c4870f - Nnnn render update fixes
4dc9a17 - editor and runtime: fix vector n-slicer hit area
f225074 - Rename "atlas" -> "coverage" in the clockwise shader
6f1810a - Fix bidi
156cca5 - conditionnally add dirt and advance
c683bec - Updates to AdvanceFlags
e899bb6 - Add AdvanceFlags
9795800 - Fix for layout shape paint bug
cb0c678 - editor and runtime: allow vertices in a vector nslicer to be out of bounds
836ad76 - add data bind support for vertex properties
b67bb71 - Nnnn merge fills and strokes
624abf7 - Use renderImage size to scale images in layouts
4b2ed24 - editor: NSlicer should not clamp children
9b05e7f - web: decode image on demand, not render
93a23b3