github rive-app/rive-android 9.1.1

latest releases: 10.4.4, 10.4.3, 10.4.2...
20 months ago
  • fix elastic interpolator crash with period 0 #6422
  • Convert RenderPath/CommandPath and RenderPaint to refcounted objects ce69dcc
  • Try fixing Android actions 612cd05
  • Add a "lite_rtti" utility and use it with Render objects e3fd6ef
  • Ios out of band 36c3258
  • Unify storage buffers for atomic mode and normal 3ec9ede
  • default to skia branch for commit hash in cache helper 08cea45
  • Implement re-ordering for PLS atomic draws 27f3e42
  • add support for self clipping shape 562aa1c
  • clone metrics path when a path is added 000d5f2
  • Defer PLS writes to GPU resources until flush 5dcc54e
  • Refactor PLSRenderer into draw objects f77d37b
  • Delete the Vec2D default constructor 9d9364e
  • use skia directly from skia repository for recorder a16468a
  • add support for svg export 563d50a
  • fix off color interpolation f6e5816
  • chore: fix broken docs link a13cb23
  • Make tess compile again 6c8f386
  • Replace intermediate flushes with "logical" flushes 5bae064
  • Upgrade path/paint/contour data to storage buffers 75126a4
  • Update path_fiddle to use a separate ArtboardInstance per copy 822bef2
  • Delete TexelBufferRing 5b07a7c
  • Support static scenes in path_fiddle ffabde6
  • Fix AA normals for PLS path fills 85ce93b
  • PLS atomic mode a854d9d
  • Unity oob assets 7078355

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