Breaking Changes
- State Machine Inputs aren't processed on the UI thread anymore, but they are queued and processed
by the worker thread on theadvance()followingRiveAnimationView.[fireState()/setNumberState()/setBooleanState()] RiveArtboardRenderer- Constructor is simplified and now takes fewer parameters
- Deprecated APIs from
RiveArtboardRendererare now accessible viaRiveAnimationVieworRiveAnimationView.controller
RiveFileController.hasPlayingAnimationsis nowisAdvancing
Commits
- Queue Inputs
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