github rive-app/rive-android 8.3.0

latest releases: 10.5.0, 10.4.5, 10.4.4...
2 years ago
  • Read passed any empty runs when iterating glyphs. #5973
  • [Android] Frames & Times c4788bf
  • Implement image meshes in PLS 3281c19
  • Make RenderBuffer mappable b60a400
  • add artboards shapes to updates when RenderOpacity has dirt 5ee3d4f
  • Don't apply id keyframes when mix value is 0 4dd3acd
  • Timeline Events for runtime 2b894d1
  • Fix keepGoing when a work area is used. acf71a3
  • Make Mat2D constructors constexpr 35ee76f
  • Fixed runtime to compile with gcc. a512eb1
  • Allow setting text to completely empty. 6876ecb
  • Add a macro to create bitsets from enums 10eb683
  • Add some joystick flag tests. 428683e
  • Move more PLS flags to the shared header with GLSL 3139ed1
  • Update PLS obfuscator 4a33cd9
  • Fix the iOS release 2523d5f
  • Update PLS for the iOS integration 5e4fc47
  • Clean up some technical debt in PLSRenderer 68af932

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