- fix(Android): Limit native symbol exports (#13631) 8729d94404
59e4daa - fix(scripting): route the device off the import factory, not the command server's (#13605) 7e613062a0
6824393 - chore(runtime): shrink LayoutComponent per-instance memory (#13565) e776cb3cc5
829e394 - feat(editor): clipboard copy/cut/paste in Rive-based artboard header (#13641) a8f3a6828c
7fec3b0 - fix(gms): build the canvas dag gms without scripting (#13643) c3bd820e64
ac5cdbb - fix(runtime): rehome semantics when a data-bound nested artboard swaps (#13633) 16f53812e8
e99f919 - chore(editor): Enable layout transforms (#13632) 6369d54dc7
ac2d649 - feat(deferred): allocate canvas backings at replay, not at record (#13604) 610f9a3366
3efb03a - fix(text): make feather work on text style backgrounds (#13611) 54fe0949ab
e1a171b - feat(unreal): initial deferred renderer support (#13602) e7b57f6bad
81c94f7 - refactor(unreal) msaa mode for android with engine patches for performance (#13527) 3026fa99a0
51f3b33