github rive-app/rive-android 11.4.0

15 hours ago
  • feature: add support for component based conditions (#12059) 5483819400 5e5ac49
  • fix(Vulkan): Fix saturation blend mode on some devices (#12111) b6b80d795a 9e84a3d
  • feat: Single/multiline support in TextInput and improved scrolling (#12127) 74f49dd1be d161a9e
  • Get the downstream rive-runtime Linux tests passing (#12121) 1902f9ddf3 aaa9dd7
  • chore(testing_window): Default shader compilation mode changes (#12119) 49e0b94a5f 487a8a6
  • refactor(tests): Refactored deploy_tests to use the same file instead of one per console (#12116) 478898e6b4 fc889d0
  • chore(unit_tests): Get inline shaders compiling in MSVC (#12100) d3d433b8b3 443c9a9
  • fix: add bash-native VS dev environment setup for Windows (#12094) d302b78b45 f8ca9e9
  • fix(editor): Store ScriptedContext on ScriptedObject for disposal (#12070) cb54233310 50f5d2e
  • fix(runtime): when an interpolation duration is set to zero, reset th… (#12086) 3afc336770 304dfc0
  • New runtime. (#11913) 183591cd06 470f9ad
  • fix: add support for data bound inputs in data converters (#12068) cdc30c9e74 ce3b27c
  • fix path effect advance (#12069) ef617a8d97 339682f

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