Fixes
Fixes an issue with Luau scripting's vector methods.
Includes many other smaller core runtime improvements and fixes.
- fix(Android): Fix CI tests (#11626) 4a2887534c
babce47 - Fix Lua stack imbalance when registering module (#11683) a03a19071f
d4e5837 - Make better dithertypes image (#11664) 3fb7ee93b6
6f8c64d - feat(renderer): Implement dither for clockwise mode (#11660) 1de6e822b1
0f43515 - feature: Mirror Performance Profiling & Editor Performance View (#11667) 9ff17d62ca
f52f0eb - feat(vk): Add an option to disable fixed function clockwise mode (#11666) 838cad2bf2
3625670 - fix(shaders): fix for angle gm (#11670) f4c16df15d
520bb3d - Convert Atlas texture to be Float16 from Float32 (#11637) ce781fdcc0
9297538 - fix(renderer): Interleave positive and negative feather atlas triangles (#11654) 37764336db
ecc646e - fix: Check for bindableProperty nullptr in TransitionViewModelCondition (#11653) aa788cab46
a1a5c2a - Microprofile on Mac (#11650) c0ee8aa205
05a403c - feature: mirror! (#11640) c7217d5b3c
b5ad9f0 - fix: dispose ScriptedContext when ScriptedObject is disposed (#11616) a153b953bf
50ee7d3 - feature: expose audio engine absolute time for synced playback (#11619) 3109712183
c286af2 - Add dither functions (#11282) 599f58a196
3c48c08 - feat(vk): Add a "virtual tile" feature (#11589) d4355212e2
493518a - Changed namespace of RectanizerSkyline (#11617) 68d898e3de
551fb87 - fix(Unreal): UE platform updates (#11621) 9df72a3757
a421d69 - feature(unreal): New Platform support (#11604) 7182effde6
2303263 - fix: use after free of lua_State (#11618) fb6d35a8d3
2604f60 - Fix script compilation speed (#11592) c286304f4d
ea56ac6 - feature: fast function calls for Vector (#11602) 953dd2021b
b6055cc - feature: add audio support on scripts (#11582) 3e2bbcf7f0
4c8c550 - fix: remove metatable creation (#11598) bd80286805
ef4bd54 - feature: add support to provide view model instance to artboard and p… (#11590) 924040d3e2
690a29d - feature: add support for deterministicMode for tests (#11562) 0bd4a639ab
e2cb1ec - feature: add support for asPath and asPaint script methods (#11580) 6ce4ab9eb1
175c975 - chore(Vulkan): Vulkan "core" is now Vulkan 1.1 (#11581) 9b93015635
a601418 - feature(editor): Importing a library script imports its dependencies (#11385) 11572bfdab
31fc166 - fix: missing blob_asset.json files (#11574) 0e3db43471
f180922 - fix: hit tests on leaves of collapsed layouts should not succeed (#11568) e680a845a5
63868cd - fix: luau stack on layouts (#11565) 55743a6610
38e997e - feature: expose data context via scripting (#11560) 02996b61bb
24bab58 - refactor(Renderer): Better Offscreen render support (#11521) b840c40aa1
ff8f774 - chore(Vulkan): Make the Vulkan bootstrapping code error handling more recoverable (#11536) 482babcfce
417831d - fix(fiddle_context): fix memory leak when window resized (#11557) 82290a8976
cb11992 - fix(editor): Fix crashes when resizing hierarchy panel and generating share link (#11556) 84435c6038
34351f0 - fix: Only apply layout interpolation on new frame (#11555) 4c6e0011da
c11d0ad - feature: blob asset! (#11554) fdaec2ec5d
e74834f - feature: ScriptedRenderImage! (#11473) 12f56c871a
0ac1ddf - feature: bump to luau 706 (#11544) 0edc7b14a8
a03f2fc - Prevent layout animation on Artboards just added to ArtboardHosts (#11548) f16f751405
a847b97 - fix: crash on script dispose (#11542) e86db167ed
dfc6a39 - feature: expose root viewmodel to scripting via context (#11539) 0eadaaea47
c2978d6