github rive-app/rive-android 11.1.2

9 hours ago

Fixes

Fixes an issue with Luau scripting's vector methods.

Includes many other smaller core runtime improvements and fixes.


  • fix(Android): Fix CI tests (#11626) 4a2887534c babce47
  • Fix Lua stack imbalance when registering module (#11683) a03a19071f d4e5837
  • Make better dithertypes image (#11664) 3fb7ee93b6 6f8c64d
  • feat(renderer): Implement dither for clockwise mode (#11660) 1de6e822b1 0f43515
  • feature: Mirror Performance Profiling & Editor Performance View (#11667) 9ff17d62ca f52f0eb
  • feat(vk): Add an option to disable fixed function clockwise mode (#11666) 838cad2bf2 3625670
  • fix(shaders): fix for angle gm (#11670) f4c16df15d 520bb3d
  • Convert Atlas texture to be Float16 from Float32 (#11637) ce781fdcc0 9297538
  • fix(renderer): Interleave positive and negative feather atlas triangles (#11654) 37764336db ecc646e
  • fix: Check for bindableProperty nullptr in TransitionViewModelCondition (#11653) aa788cab46 a1a5c2a
  • Microprofile on Mac (#11650) c0ee8aa205 05a403c
  • feature: mirror! (#11640) c7217d5b3c b5ad9f0
  • fix: dispose ScriptedContext when ScriptedObject is disposed (#11616) a153b953bf 50ee7d3
  • feature: expose audio engine absolute time for synced playback (#11619) 3109712183 c286af2
  • Add dither functions (#11282) 599f58a196 3c48c08
  • feat(vk): Add a "virtual tile" feature (#11589) d4355212e2 493518a
  • Changed namespace of RectanizerSkyline (#11617) 68d898e3de 551fb87
  • fix(Unreal): UE platform updates (#11621) 9df72a3757 a421d69
  • feature(unreal): New Platform support (#11604) 7182effde6 2303263
  • fix: use after free of lua_State (#11618) fb6d35a8d3 2604f60
  • Fix script compilation speed (#11592) c286304f4d ea56ac6
  • feature: fast function calls for Vector (#11602) 953dd2021b b6055cc
  • feature: add audio support on scripts (#11582) 3e2bbcf7f0 4c8c550
  • fix: remove metatable creation (#11598) bd80286805 ef4bd54
  • feature: add support to provide view model instance to artboard and p… (#11590) 924040d3e2 690a29d
  • feature: add support for deterministicMode for tests (#11562) 0bd4a639ab e2cb1ec
  • feature: add support for asPath and asPaint script methods (#11580) 6ce4ab9eb1 175c975
  • chore(Vulkan): Vulkan "core" is now Vulkan 1.1 (#11581) 9b93015635 a601418
  • feature(editor): Importing a library script imports its dependencies (#11385) 11572bfdab 31fc166
  • fix: missing blob_asset.json files (#11574) 0e3db43471 f180922
  • fix: hit tests on leaves of collapsed layouts should not succeed (#11568) e680a845a5 63868cd
  • fix: luau stack on layouts (#11565) 55743a6610 38e997e
  • feature: expose data context via scripting (#11560) 02996b61bb 24bab58
  • refactor(Renderer): Better Offscreen render support (#11521) b840c40aa1 ff8f774
  • chore(Vulkan): Make the Vulkan bootstrapping code error handling more recoverable (#11536) 482babcfce 417831d
  • fix(fiddle_context): fix memory leak when window resized (#11557) 82290a8976 cb11992
  • fix(editor): Fix crashes when resizing hierarchy panel and generating share link (#11556) 84435c6038 34351f0
  • fix: Only apply layout interpolation on new frame (#11555) 4c6e0011da c11d0ad
  • feature: blob asset! (#11554) fdaec2ec5d e74834f
  • feature: ScriptedRenderImage! (#11473) 12f56c871a 0ac1ddf
  • feature: bump to luau 706 (#11544) 0edc7b14a8 a03f2fc
  • Prevent layout animation on Artboards just added to ArtboardHosts (#11548) f16f751405 a847b97
  • fix: crash on script dispose (#11542) e86db167ed dfc6a39
  • feature: expose root viewmodel to scripting via context (#11539) 0eadaaea47 c2978d6

Don't miss a new rive-android release

NewReleases is sending notifications on new releases.