- feat(Android): Process decoded images (#10755) 1441bcdf13
e8f2efb - feat(Android): Multitouch and pointer exit support (#10848) 9bcc4a6d11
0cab255 - chore: add support for zero width spaces as word breakers (#10899) c804e738de
eba1df5 - fix: set dataContext to nullptr when unbinding (#10898) 684c603b1a
38f6dc4 - fix(vulkan): Fix image/gradient rendering on some Android devices (#10894) d8e7fbdb7b
79c101c - chore(vk): Remove a redundant interlock mode from the draw pipeline key (#10887) 979c4feb82
fd23ee7 - Add fire events to player (#10758) 15693e8ff1
0a94dc5 - fix: when the artboard is checking for ancestors it should return its… (#10883) d5b8889321
6507f4d - Add gamma texture test (#10856) e9b6d8a64e
5a7b6f7 - fix(gl): Fix a PLS regression on Oppo & Vivo (#10861) 33c9ac9f95
55f28e2 - chore: add support for assigning dynamically loaded images from listeners (#10857) 8df6209168
e860064 - feat: Merge fragment shaders for atlas blits & image meshes (#10852) 9794d81296
1a6a772 - add drag event type support (#10807) 2f4ec0a570
d0bc546 - fix(build): Correct tracking of intended target OS in premake (#10853) c7a0379ab3
6840333 - fix(vk, android) Workaround for Vulkan driver pipeline linking issues (#10756) 39741ac0c8
4456db7 - fix(runtime): Address issues requiring double advance (#10842) 5dd872763b
4117798 - Fix path extraction (#10823) 76a19909c5
e05e941 - feature: add support for pausing nested artboards (#10833) 0a3cb5ac3e
587b1ae - feat: Scripted Enum (#10829) 650a980d41
984ef32 - refactor(renderer): Generalize fixedFunctionColorOutput (#10813) 396c65832e
3df3293 - feature: add scroll threshold (#10824) 284c801953
43070ec - fix(renderer): Fix outputs in the shader Makefile (#10822) 53bc4a7cbb
a0fe04c - feat: Scripted Boolean (#10804) cb93fbb138
a8cc2a5 - feat: Add PLS backings to the RenderContext resource manager (#10793) 2fe0021c07
a8b9948 - feature: add support for artboards as conditions (#10788) dd59b347fb
e5b6ea8 - fix: add dirt to data bind after being used on listener (#10789) 4149563244
b3dbf6c - Get the Linux unit tests building and running in the GitHub workflow (#10761) a0b890f273
c014f52 - Scripting support in CPP (#10685) a34d1ffe15
3b28b82 - chore: automatically bind view model trees to dependents when any of … (#10782) ae01b2a8c3
4d22eeb - fix(runtime): Font weight layout measure fix (#10766) 0ae985862d
50ce03d - fix: interpolator in cpp runtime (#10752) 01c1b43af9
1ca3461 - feat(gl): Add scissor to GLState (#10748) a3f6433c00
acff899 - fix(rive_native): front called on empty vector (#10706) 35953858c3
9e11038 - feature: scripted converters (#10711) a40f07ee54
5d8552b - feat(Unreal) Mac RHI Atomics (#10753) 50e69c8fde
019b387 - fix: handle duplicate data binds on export and on clone (#10751) cd11dd2e60
d40c25c - fix(unreal): Sometimes would draw black when should be transparent. (#10747) 64f8da473b
1d86e72