- data bind artboards rcp file (#10214) c542b9b7ac
945ee7e
- fix(runtime): Invalidate stroke effects on ForegroundLayoutDrawable (#10733) 2f7bed5eb1
07f374b
- fix: keep unprocessed data binds until they are consumed (#10732) f4b36c2d03
87ba276
- refactor: Start splitting shaders into separate files (#10698) b73733a052
49839cf
- feat: Add a mechanism to select the integrated GPU on Windows (#10713) 986c92af9a
cf45485
- Add mip map lod bias and bilinear types (#10701) 608fb2781f
64428c5
- Restructure Vulkan bootstrapping (#10721) 9c66afdd2a
968bcc5
- cpp(fix): Update scroll friction at edges (#10719) 36a2a4b4db
b34e41b
- fix: cache and reset pointer events (#10707) fd286173b1
3eb652a
- fix: Check for nullptr in Axis::offsetChanged (#10708) d79a44ba26
fc30d7a
- Ue fixes (#10705) e6ba6e329a
b04139c
- fix(vulkan): Correctly support Vulkan 1.0 on Android (#10679) 8e0fadf978
df2b51a
- chore: Rename draw_clockwise_* shaders to draw_clockwise_atomic_* (#10689) 7e676124de
45a3be6
- Feature: add support for multitouch (#9581) 12764e9a3b
289cdf0
- feature: add toggle to make scroll constraint not interactive (#10680) 0b069a9936
8012f60
- chore: improve iteration of data bound list (#10625) 8385ec62ed
49a1049
- chore(Android): AGP bump to 8.13 (#10678) b74430e2bd
0d621fe
- test: Add an android_gms_vulkan run to browserstack (#10669) f7613dbf35
d6c4da6
- fix(vk): Properly preserve render targets when using MSAA (#10630) 5df1a42463
7a183cf
- fix(vk, d3d12): Properly apply draw batch barriers on pipeline failures (#10667) 5efb71a88a
964d942
- chore: add pointer exit support (#10595) d999d6a22c
6aed21e
- scripting: color and string view model property (#10663) 3acbdfcba7
576e0ac
- feat: Integrate glfw into the premake build (#10656) 653c8c6040
1275d64
- Fix MSVC toolchain path_fiddle builds (#10661) 0f0d7c5f81
8cfae17
- Add loop option to GM (#10649) 0121fd0174
47f41cd
- Fix dangling pointer in pathfiddle (#10654) 439848a8d9
d35444a
- feat: Web/android testing tweaks and features (#10621) 8cd4d40440
af10c3c
- fix(vulkan): get MSAA working on systems without ClipDistance support (#10624) d1c02a29aa
82793d5
- fix: path_fiddle now shuts down without crashing on Vulkan (#10631) 4d3770866f
69e5b8d
- Use markHostTransformDirty instead of markHostingLayoutDirty when appropriate (#10632) af3f673d77
7d26746
- feature: make override properties bindable (#10627) 540fab92b6
1b0da77
- fix(webgpu): Fix Y orientation on GL zero and nonzero FBOs (#10623) 454b0d2db1
7480362
- Add
--core
command-line option to path_fiddle (#10619) ec8b00c206543edbc
- fix: link rml and then rive for rml cli (#10620) 48b39fe42e
d90ade3
- (fix): Artboard list item hit order (#10618) f95ef8fdc5
e40e8c4
- Add asynchronous shader and pipeline creation to Vulkan renderer (#10591) 3b6e2b6bc4
f903a2c
- chore: Add start/end/offset properties to List follow path (#10606) b2aed6839d
1244226
- fix(UAT): listener with triggers work correctly (#10614) c42858eb74
e16cae5
- feature(scripting): artboard:advance should return boolean (#10582) 665b84f01d
875294d
- Add silvers for follow path (previously rive_flutter goldens) (#10611) 67f20bfc31
53ce126
- Exclude items from scroll snap if hidden (#10602) 0704ed0f7e
fa6e16f
- chore: compare previous list to new list (#10604) 9072781123
dfb33c0
- feature: prioritize viewmodel direction from flag (#10514) 4d8e0a9719
5fb5281
- feat(webgpu): Wagyu 39 (#10603) 7ac418480c
daee0b7
- feat(wgpu): Add a wgpu backend to the test suite (#10586) 48bb6538bd
ec500db
- fix: Vulkan validation on desktop (#10600) 7220599bb1
7796f08
- Add profiler Tag macro (#10593) 859d6283c9
9ad2642
- Some vulkan testing fixes (#10597) 21af6591da
3f1ea49
- fix: target to source converter (#10584) 9366e9acea
5500888
- fix(webgpu): Revert the pls2 workaround for PowerVR 1.10 (#10585) fa6ac73d94
b48af58
- fix(gl): Apply ANGLE workarounds in WebGL as well (#10581) 1931264636
53c6c94
- feature: add support for color interpolation in converter (#10545) b0f6516eec
1618701