Bond is here!
- Fixed auto aim.
- Added a Keep Corpses QOL toggle.
- Bomb defusal now takes roughly one quarter of the inputs.
- Added an optional 30-second Masquerade bomb escape timer.
- Improved controller rumble, briefing scrolling and objective-panel handling.
- Fixed missing settings icons and improved renderer startup compatibility and error handling.
You need your own The World Is Not Enough (USA), revision 0 ROM. Place it beside the executable or select it on first launch. The game compiles locally from your ROM on first use; later launches reuse the result. No ROM or extracted game assets are included.
Windows uses a single portable EXE. On Linux or Steam Deck, make the AppImage executable; on Deck, add it to Steam and use the Gamepad controller layout. Keep the adjacent data folder when updating.
See the README for the full changes and controls.
Open an issue if you find a bug. Please include the build version.