Updates and stuff:
- Adjustable vertical FOV (40–100°)
- Separate horizontal and vertical axis inversion for mouse and right-stick aiming
- Mouse-wheel weapon cycling
- W/S acceleration and braking on Cold Reception's ski section fix.
- Improved direct mouse aiming and corrected mouse-acceleration and auto-aim settings
- Corrected controller deadzones and held-button handling when closing settings.
- Enhanced hit effects
- More reliable first-launch compilation and cache recovery, including long paths, Unicode, spaces, and special characters on Windows and Linux.
You need your own The World Is Not Enough (USA), revision 0 ROM. Place it beside the executable or select it on first launch. The game compiles locally from your ROM on first use; later launches reuse the result. No ROM or extracted game assets are included.
Windows uses a single portable EXE. On Linux or Steam Deck, make the AppImage executable; on Deck, add it to Steam and use the Gamepad controller layout. Keep the adjacent data folder when updating.
See the README for the full changes and controls.
Open an issue if you find a bug. Please include the build version.