## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.7.3`.
🌋 IMPORTANT CHANGES 🌋
- Unused warnings are no longer treated as errrors by default by @AsparagusEduardo in #4092
- [Critical fix] Backported gHeap alignment fix from upstream pret by @SBird1337 and @AsparagusEduardo in #4089
- Fixes issue that causes graphics to bug when leaving Littleroot for Birch's cutscene.
🧬 General 🧬
- Fixed HGSS Dex's dark mode search palette by @ravepossum in #4095
🐉 Pokémon 🐉
Changed
- Condensed Oinkologne teachable learnsets (they previously had different tables despite having the same learnsets) by @Bassoonian in #4026
- Removed illegal teachable learnset moves that didn't match Gen 7 or 9 by @Bassoonian in #4039 and #4042
Fixed
- Fixed incorrect family toggle preproc blocks by @AsparagusEduardo in #4024
- Cosplay and Cap Pikachu animations were still being included even if disabled.
- Fixed compile errors when:
- Feebas' family was disabled but not Castform.
- Chatot was disabled but not Spiritomb.
- Virizion was disabled but not Tornadus or Thundurus.
- Zekrom was disabled but not Landorus.
- Kyurem was disabled but not Keldeo or Meloetta.
- Wishiwashi was disabled but not Rockruff.
- Fixed compile error when disabling Gen 4 cross-evolutions while having Kingdra enabled by @Skyeward and @Bassoonian in #4044 and #4046
⚔️ Battle General ⚔️
Fixed
- Fixed Steven double battle palette error by @johannakullmann in #4078
🤹 Moves 🤹
Changed
- Renamed
EFFECT_STEEL_BEAM
toEFFECT_MAX_HP_50_RECOIL
by @AlexOn1ine in #4043
Fixed
- Fixed Pursuit's effect not working by @ZnogyroP @AlexOn1ine in #4086
🎭 Abilities 🎭
Fixed
- Fixed Emergency Exit issues:
- Fixed rounding error that caused it to not switch out when odd-numbered HP was off by 1 by @SBird1337 in #4040
- Eg: going from 101 Max HP to 50 HP would've not cause it to switch out.
- Fixes Emergency Exit switching out even if the Pokémon was healed above the threshold before it would've triggered by @AlexOn1ine in #4041
- Eg: going from 100 Max HP to 45 HP and eating a Sitrus Berry back to 55 HP would've cause it to switch out.
- Cleanup by @AlexOn1ine in #4100
- Fixed rounding error that caused it to not switch out when odd-numbered HP was off by 1 by @SBird1337 in #4040
- Fixed Corrosion only working for status moves by @AlexOn1ine in #4037
- Fixed Magic Guard not preventing Mind Blown recoil damage by @AlexOn1ine in #4043
🧶 Items 🧶
Fixed
- Fixed oversight causing chosen fossil to be lost if bag is full by @fakuzatsu in #3978
- Fixed other Key Item script oversights by @Bassoonian in #4066
- Fixed Life Orb causing damage on switch-in from Eject Pack and Red Card by @AlexOn1ine in #4038
- Fixed Glimmering Charm sprite by @SonikkuA-DatH and @AlexOn1ine in #4047
🤖 Battle AI 🤖
Fixed
- Fixed AI trying to switch into the same mon twice in the same turn by @DizzyEggg in #4098
🧪 Test Runner 🧪
Added
- Corrosion tests by @AlexOn1ine in #4037
- Pursuit/Tangling Hair interaction by @ZnogyroP @AlexOn1ine in #4086
Changed
- Passing
KNOWN_FAILING
tests are now listed separately fromPASSED
tests by @AsparagusEduardo in #4063
New Contributors
Full Changelog: expansion/1.7.2...expansion/1.7.3