github rh-hideout/pokeemerald-expansion expansion/1.10.3
Version 1.10.3

latest releases: expansion/1.11.0, 1.11.0
one day ago
## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH 1.10.3`.

🧬 General 🧬

Fixed

🗺️ Overworld 🗺️

Changed

Fixed

🐉 Pokémon 🐉

Changed

Fixed

⚔️ Battle General ⚔️

Fixed

  • Fixes battler mutation during the intim script by @AlexOn1ine in #6151
  • Fixes Dynamic Moves types in SumScreen while in Battle by @AlexOn1ine in #6145
  • Fixes Dragon Tail missing timing against Rocky Helmet / Iron Barbs by @AlexOn1ine in #6154
  • Prevent sameMoveTurns from incrementing when unable to use move by @moostoet in #6167
  • Fixes Suction Cups ability popup and Red Card + Guard Dog interaction by @PhallenTree in #6171
  • Fixed Unnerve message and wrote tests by @hedara90 in #6192
  • Fixes Spectral Thief stealing boost at the wrong time by @AlexOn1ine in #6197
  • Fixes BATTLER_TURN_DAMAGED battler id by @AlexOn1ine in #6236
  • Fixed multi battle forced switches by @hedara90 in #6243
  • Fixes ability Embody Aspect triggering multiple times by @AlexOn1ine in #6259
  • Fixes Called moves ignoring redirection by @PhallenTree in #6267
  • Fixes Protean not restoring types after ai damage calcs by @AlexOn1ine in #6280
  • Restoretarget in Rototiller script + Tests by @AlexOn1ine in #6296
  • Fixes Brick Break/Psychic Fangs/Raging Bull breaking screens if target is immune by @PhallenTree in #6308
  • Fixes intimidate missing timing during a mega evo / switch by @AlexOn1ine in #6322
  • Fixes Coaching on semi-invulnerable ally, Air Balloon being stolen, Immunity abilities being ignored by Mold Breaker by @PhallenTree in #6327
  • Fixes effect paralyze not being absorbed by absorbing abilities by @AlexOn1ine in #6338
  • Added MOVE_TARGET_OPPONENT and added it to Me First, by @hedara90 in #6336
  • Fixes recoil moves causing recoil when absorbed by @AlexOn1ine in #6341
  • Fixed protect not resetting the counter in earlier gens by @hedara90 in #6342

🤹 Moves 🤹

Added

Changed

Fixed

🧶 Items 🧶

Fixed

🤖 Battle AI 🤖

Fixed

  • Fix AI wrongly thinking it strikes first with priority even if player is using priority themselves by @moostoet in #6274
  • Big Root AI Fix by @Pawkkie in #6309
  • Fix AI hold effect considerations by @Pawkkie in #6310
  • fix for multi 2vs1 opponent sends out too many mons bug by @Bivurnum in #6324

🧹 Other Cleanup 🧹

🧪 Test Runner 🧪

Changed

Fixed

  • Fixes Brick Break/Psychic Fangs/Raging Bull breaking screens if target is immune by @PhallenTree in #6308

📚 Documentation 📚

  • Update how_to_testing_system.md by @hedara90 in #6281
  • Update SCOPE.md with Intergenerational Feature Compatibility by @Pawkkie in #6325

📦 Branch Synchronisation 📦

pret

  • 11th of February in #6231
    • Replace easy_chat alphabetialOrder magic numbers with EC_INDEX values by @rayrobdod in pret#2096
    • Fixed switchout bug in multibattle where order of mons gets messed up by @shachar700 in pret#2099

New Contributors

Full Changelog: expansion/1.10.2...1.10.3

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