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Added 1 more box space. Now you can make a living dex.
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Trainers in the BF now use class-specific Pokéballs.
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Wild Pokémon changes. Refer to the new docs.
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3 beeps at low health is back.
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Battle intros are faster, closer to Fire Red speed.
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Every legendary that was not in the game originally now has a small event to make it a bit more special.
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Hard mode introduces new stats to Legendaries ONLY when battling them to make it a bit more difficult.
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Introduced a new tab in "Challenges menu" named "Gamemode", which lets you choose between a "Classic", "Modern" or "Custom" to suit your gaming preferences.
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Includes: Nature mints, New types, Fairy types, Better Stats, Synchronize (ability), Sturdy (ability), New legendaries, Legendary abilities, Citrus berry and New moves.
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Added a new option to uncap wondertrades.
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Player IV now has a third option, called "No (HP)", which randomizes IVs between 30 and 31 so Pokémon can have different Hidden Powers.
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Added a new "Fake RTC" option. It's not in the options menu because changing between "RTC" and "Fake RTC" after starting the game breaks daily events, so it's a one time option.
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The options menu has also been reorganized into "Options", "Battle options" and "Sound", a new menu.
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"Sound" has a music selector for battles! Choose between different battle music for Wild, Trainers and Frontier trainers.
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"Sound effects" can also be changed between "Gen 3 / DPL / HGSS".
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Also a "No music" option has been added.
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Added a "Throw pokeball" visual prompt in battles, enable it in options.
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Added a "Run prompt" to disable the text to run when entering in battles, enable it in options.
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Added a "Skip intro" option.
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Fixed Fast battles option, now auto skips all delays.
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Pokémon in the BF now don't have EVs if they are disabled.
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Ticket purchases in BF are not infinite anymore.
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Small Pokédex fixes.
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Nosepass and Magneton won't show twice their evolution in the Pokédex.
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Leafeon and Glaceon had their evolution condition changed.
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Fixed the Pokédex overlap between "Modern" encounters and "Classic" encounters.
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Fixed the Pokédex after catching a Pokémon.
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Fixed type effectiveness randomizer, now it should work.