Changelog
✨ Features
- Pawns will now wander around the fortress more naturally during the day.
- Added more randomness to how often farmers sprint back to check on crops.
🐛 Bug Fixes
- Fixed water spreading incorrectly when buildings containing water are destroyed.
- Resolved an issue in the blueprints menu where it incorrectly stated there were not enough items.
- Fixed pawns not taking free beds when available.
🔧 Quality of Life
- Renamed "Functions" tab to "Actions" tab for clarity.
- Adjusted predefined blueprints capacity for better balance.
- Updated wording and requirements for the Blacksmith profession.
- Changed forester requirement from shears to a wooden hoe for early game balance.
- Restricted basic building tasks to default worker pawns/colonists only.