Improvements and Fixes
This release is particular for testers and those curious. I've brought back the old method of launching games from the scripts. I've also implemented a check that executes post-game save syncing after the game's exe process ends for Epic games.
NOTE - This release may not work with Flatpak and the Steam Deck, because an older version of glibc (v2.33 instead of v2.35) is used by Flatpak. If you know a workaround, feel free to let me know.
Thus Flatpak and Steam Deck users are requested to use the previous stable release v2.5.0 instead.
Bug Fixes:
- Check gamemoderun path - #51
- Better post-game save syncing implementation for Epic games
Changes:
- Create config folder in every Steam account subfolder if absent to prevent crash - #55 and #54
- Add UTF-8 Encoding to support non-ascii characters (special symbols and non-English letters) and avoid crash - many issues
- Fixed path to executable in launch script - #58
- [Refactor game launch] Games now launch directly from the script i.e. the old method
- Single version for .DEB, AUR and Flatpak users
Note for Flatpak & Steam Deck users
Make sure to read the Flatpak guide before you proceed using Bash Launcher.
Download Instructions
AppImage users are required to download the respective AppImage.zip
files.
Flatpak, .DEB and AUR users are required to download the base (just .zip
) file.