Updated to version 1.4.2.5:
- Fixed a hard-to-find bug that was causing problems for FFLogs: debuffs (for example, DoTs) were not always getting refreshed properly in the log data. ACT parses were not affected, but parses on FFLogs were missing DoT ticks.
- FC action buffs are now filtered from the log data, they were causing log inflation.
- Removed logging of player stats and weapon damage from the log data, these frequently break on updates and have a very limited use. If people really want them back, contact me via email and we’ll talk.
- Slightly modified buff text in ACT to include the duration that a buff lands for (i.e. “target gains the effect of Phlebotomize from player for 24.00 seconds.”).
- Minor optimization to network data gathering – the code was storing a list of combat actions on each target that was never getting released.
- Added some Zone ID’s – thanks to EQ2Flames user Xephero!
- Fixed Memory Mode DoT simulation so it should work after FFXIV patch 3.1