github ravahn/FFXIV_ACT_Plugin 2.0.6.1
Version 2.0.6.1

latest releases: 2.7.0.2, 2.7.0.1, 2.7.0.0...
3 years ago

Version 2.0.6.1 is released to support FFXIV Patch 5.3:

  • Updated opcodes, signatures, memory structs, and resources to support patch 5.3
  • Added logging for current Game Version, and an IDataRepository method to retrieve it
  • Updated to Machina 2.1.6.2:
    • Increased TCP connection list buffer to default to 2x size, to help allow for frequent connection turnover
    • Switched back TP and MP fields in UpdateHpMpTp struct, the earlier change was incorrect
    • Added a work-around for IP decoding to more gracefully handle payload length=0 packets
  • Separated out waymarks and signs into separate log lines. Waymarks are now be line type 0x1c, signs are 0x1d.
  • Modified Chat logline replacement character for pipe (|) to instead be unicode 0x2758, which looks a little more like a pipe.
  • Modified Combatant name length to increase it from 40 bytes to 63 plus a null terminator character. this is expected to resolve situations where multibyte names require more than 40 bytes.
  • Modified Scan HP Percent function to treat HP amounts larger than the combatant's max HP as 100%, to reduce log spam for a few unusual encounters.
  • Corrected Damage Type = Darkness to be Damage Type Breath.
  • Fixed possible signature scanning bug
  • Fixed MaxHP hex vs dec parsing bug when removing combatants
  • Fixed Nascent Flash healing procs when used only on self, not other party members

Note that memory-mode became even less accurate with this release due to changes in memory structures. DoT ticks when using memory-only mode are no longer logged or parsed. It is recommended that you only do damage / heal parsing with network or winpcap parse modes.

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