Miscellaneous updates:
- Updated resources with new zones, skills, buffs from 5.01
- Modified overlay enabled/disabled checkbox to stop it from losing its setting when exiting ACT (#136)
- Modified 'Check Game Connection' to detect when 32-bit ACT cannot connect to 64-bit FFXIV, and also when a stale process ID is selected.
- Fixed a bug with DataSubscription class so that multiple event subscribers can register successfully. Previously, multiple subscribers raised a runtime error.
- Fixed a bug with Target overlays when target HP was large (#144, #106)
- Fixed a bug with Target overlays where they would not update when ACT was minimized to a tray icon (#220)
- Added the player name to all parsed chatlog lines where it is avaiable, including tells, party, alliance, and fc chat. Note that this may break some chat-based triggers. (#181)
- Fixed a bug where the parsed Add Combatant log line improperly showed the current HP & MP and not the Max Hp & MP
- Fixed a bug where the parsed Player Stats log line removed the timestamp (#229)
- Updated damage shield calculations to support some of the new 5.0 damage shields with the correct multipliers, and removed some of the retired shields. (#85, #60)
- Updated network packet buff tracking code to properly write out a log line when buffs such as Standard Finish are refreshed.
- Fixed bug with player-positioned markers to correctly distinguish add/remove/update events
- Added new log line type 0x24, to report limit break progress.
- Changed how party member status on combatants is updated to update it every memory scan, instead of only when changed.